To explain why score is low though game isn’t too bad 23/7/20

Been looking at the reviews and the reason why this game has such a low score is due to heavy requirements. It appears a lot of people can’t even get past tutorial due to constant crashing on older systems due to weapon graphic effects and the amount of enemies on screen at once. In my case the game runs smoothly on a i11 pro max and 9th gen iPad but it appears people have trouble running it on a iPhone 8 or it’s equivalent from what is seen in the reviews. That being said, once you have cleared the hardware requirement, it is actually a pretty cool game. Though it seriously needs a skip function due to how long the battles are… Update after playing from release to now: The balancing in this game is extremely weird though adding a skip function will take care of most of it. If you have played fgo, then you know of the time constraints due to lack of skip function. Having started the first event in dimensions, I can say for sure that the it is impossible to farm out the shop unless you are glued to the screen for most of the day. While the game equivalent of energy is still manageable at the moment due to the replenishment per level up, I can see many issues arising late game with the current formula especially during events. Also some maps feels like the developers had a brain fart and just decided to throw balance out of the window by just dumping incredibly ridiculous amount of enemies in. As if many people don’t have issues running the game already…

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